WebDragonBones Runtime for Pixi.js. Latest version: 5.7.4, last published: 2 years ago. Start using dragonbones.js in your project by running `npm i dragonbones.js`. There are no other projects in the npm registry using dragonbones.js. Webdb = dragonBones.CCFactory: buildArmatureDisplay ('nombre de quilla') Conseguir huesos ani = db:getAnimation() Obtener animador Después de obtener las dos variables clave anteriores, usamos ani: play ("nombre de la animación") Primera animación anistate = ani: fadeIn ('nombre de animación') Para cambiar la animación de reproducción
Uso de Egret DB Binary - programador clic
WebDragonBones Runtime for Pixi.js. Contribute to JetLua/dragonBones development by creating an account on GitHub. WebWe through the Res Depot tool from the resource texture.png , texture.json and RobotGame_1.json added to the project team. After loading resources using the RES module, you can create a dragonbone-based skeleton animation. Instantiate the data required for DragonBones. var dragonbonesData = RES.getRes( "RobotGame_1_json" ); rachael ray roasted cherry tomato soup
Artifact Display Armatures
WebPrimero, vayamos al evento personalizado del hueso de dragón: 1. En la producción de animación, seleccione una animación, seleccione la capa del evento y agregue un fotograma clave Weblet armatureDisplay: dragonBones.EgretArmatureDisplay = egretFactory.buildArmatureDisplay("robot"); Through buildArmatureDisplaymethod, we … WebDragonBones itself does not achieve the event dispatcher, animation events, and custom events dispatch and reception system relies event engine, which can make DragonBones integration events into the event supported by the system for each engine. rachael ray roasted cauliflower