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Spyeffect.custom

Web10 Feb 2024 · SpyEffect.Custom=yes SpyEffect.StolenTechIndex=11 Spyable=no Strength=2500 TechLevel=-1 ThreatPosed=0 TogglePower=no UIName=Name:GACNST … WebCode related to this issue has just been checked in; DCoder wrote in revision 340: Fixed issue #764 - rewrote spy infiltration routine, completely untested!! New and renamed flags: [Building] SpyEffect.Custom=y/[n]; has to be set to use Ares logic instead of builtins SpyEffect.RevealProduction=y/[n]; reveal cameo to the infiltrator …

仿造同盟国联军战役第二十一关“毫不留情”传送技能【心灵终结3ini …

Web6 Nov 2012 · Tất cả các code dưới đây có thể dùng để quyết định hành vi của spy: SpyEffect.Custom=(yes/no) :quyết định xem yr sẽ dùng spy logic của game hay của người … WebAdditional espionage bonuses can be toggled with SpyEffect.Custom. SpyEffect.VictimSuperWeapon instantly launches a Super Weapon for the owner of the infiltrated building at building’s coordinates. SpyEffect.InfiltratorSuperWeapon behaves the same as above, with the Super Weapon’s owner being the owner of the spying unit. In … regulatory considerations in nursing https://groupe-visite.com

Reverse Engineering not working [RESOLVED] Project Perfect Mod

Web10 Feb 2024 · SpyEffect.Custom=yes SpyEffect.StolenTechIndex=11 Spyable=no Strength=2500 TechLevel=-1 ThreatPosed=0 TogglePower=no UIName=Name:GACNST UndeploysInto=AMCV VoiceSelect=ConstructionYardSelect 以上便是盟军建造厂的 可见代码了(建造厂只是由这些代码组成的? 你好天真),除此外,还有art,语音等等布拉布拉 … WebAdditional espionage bonuses can be toggled with SpyEffect.Custom. SpyEffect.VictimSuperWeapon instantly launches a Super Weapon for the owner of the … Web10 Jan 2024 · 需要SpyEffect.Custom=yes. 默认no。 [BuildingType]>SpyEffect.NavalVeterancy= yes/no 当这个建筑被渗透时,Trainable=yes的 … regulatory counsel 意味

Allow to only grant `SpyEffects.InfiltratorSuperWeapon` instead of ...

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Spyeffect.custom

Hướng dẫn MOD Yuri & RA2 Page 228 Diễn đàn Game VN

Web12 Jun 2024 · 尤里X. 5. 还给大家附送仿造同盟国联军战役第二十一关“毫不留情”传送技能超级武器及建筑物. 在超级武器的 [SuperWeaponTypes]里面增加跟同盟国联军战役第二十一关“毫不留情”一样的技能. 102 = WarpMinersSpecial2. 103 = WarpMinersSpecial3. Web6 Aug 2010 · SpyEffect.Custom=yes SpyEffect.UnitVeterancy=yes SpyEffect.RevealProduction=yes Chronoshift.IsVehicle=yes Cloakable.Allowed=no …

Spyeffect.custom

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WebSpyEffect.Custom=yes SpyEffect.UnitVeterancy=yes GroupAs=SovietFactory Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry …

http://www.doczj.com/doc/4614017339.html Web29 Dec 2024 · SpyEffects.InfiltratorSuperWeapon. instead of launching directly on site. #814. Closed. chaserli wants to merge 4 commits into Phobos-developers: develop from …

WebSpyEffect.Custom= 这个标签是Ares新间谍萝鸡的基础 填Y/N 填了yes才能让所有标签生效 SpyEffect.ResetRadar= 这是复位雷达的标签 SpyEffect.RevealRadar= 这个标签可以显示对 … Web12 Sep 2014 · SpyEffect.Custom disables the Requires... flag, so you have to disable that as requirement. If you list more numbers at Prerequisite. StolenTechs, they'll work as an AND …

Web24 Dec 2015 · Yuri’s Revenge only permits a Spy to achieve one effect on infiltrating, which is determined by a hard-coded order of precedence. Spy infiltration logic has been …

Web10 Jan 2024 · [BuildingType]>SpyEffect.Custom= yes/no 该建筑能否渗透 Cursor.Spy=XXX 渗透动作的鼠标指针形状 雷达 [BuildingType]>SpyEffect.ResetRadar= yes/no 是否是雷达,被黑后黑掉地图 [BuildingType]>SpyEffect.RevealRadar= yes/no 是否把敌人的地图给你 [BuildingType]>SpyEffect.KeepRadar= yes/no processing request slowWeb20 Sep 2024 · How to make aircrafts and naval units to use alternative cameos for Veteran? processing replaceWeb[SPY] SpyEffect.Custom=yes ; activates Ares spy additional effects. SpyEffect.InfiltrateType=power,cash ; it only infiltrates powered buildings with positive values and buildings with Refinery=yes flag.(def=all) or; SpyEffect.InfiltrateIndex=0,2,5 ; example the value of 0 is power, 2 is cash, 5 is veterancy, (def=-1). Specification details … regulatory decisions committee fca